Coders, Dreamers, Gamers

People who code by day and play in their own worlds by night

Lyra Salt

Java Game Interface Developer
Lyra started the Suntrixxis course to refine her design of user panels in games. She creates prototypes where she integrates intuitive control elements. Her projects help make games more user-friendly for players at different stages.

Dax Cross

Java Game Algorithm Developer
Dax studies the course to improve his understanding of logic in game systems. He builds prototypes where he tests various scenarios for gameplay balance. His work centers on creating stable structures that support smooth game flow.

Finley Blake

Java Game Scripting Specialist
Finley uses the course materials for writing scripts that control events in games. She focuses on logical sequences that add depth to the storyline. Her approach allows for flexible scenarios adapted to various play styles.

Born from Pixel Fog

Suntrixxis was started as a simple idea, to make the process of creating Java games, clear and easy to follow, for anyone who loves programming. We began with a small group of enthusiasts sharing tutorials and materials via emails, and grew to structured courses. Today, we have a group of products, with each lesson leading you to a game, with clarity and practicality in mind.

  • Working Code

    All code samples can be copied and run as you need them.

  • Logical Steps

    Lessons break difficult topics into simple, digestible pieces.

  • Email Support

    All questions are answered by email rather than on a platform.

  • Own Pace

    Learn at your own time — materials are always available to you.

Teach So Even a Cat Could Code

We want to help everyone turn ideas into a game world, through clear, direct, and easy to follow resources. We see our courses as places where the code is a tool for creativity, not a barrier. We can also support your learning via email, where every question gets an answer, and every section makes sense and is useful.

Questions? Answers Here

What learning materials are included in the courses?

The courses contain comprehensive lessons, real-life examples, and materials to help perform step-by-step study of game creation. Look for organized explanations of concepts, code examples for skills practice, and additional information to work independently. All of this is provided so that you are able to slowly build your skills at programming.

Who are these courses for?

These courses are for anyone interested in learning the area of game programming, regardless of preparation. There are basic materials for beginners and then more difficult materials for anyone who already knows the basics. We believe it is important for anyone to be able to learn and discover this world of coding by working on a game project.

Is previous knowledge required to get started?

No. The courses begin with basic concepts so you can start without experience. We provide clear explanations for basic elements of the practice so that you build knowledge incrementally. If you already have experience, you can forgo the introduction sections to jump into the practical exercises instead.

How do I contact support?

Send all questions and suggestions to our email. We will respond as quickly as possible by providing answers and or suggestions for each question. This is the only way to support you so everyone getting support of the highest quality.